Games

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This game is focused on speaking skills and centered on knowing the alphabet inside and out. Students improvise a scene in which each student must ad-lib the dialogue beginning with a specific letter. =====

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2) Chosen letters: The ‘audience’ chooses a letter and students improvise, with each dialogue starting with the same letter until the chosen letter has been exhausted or an audience member changes the letter. =====

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3) Accommodated: This drama-based game can be altered for lower level learners by stripping dialogue away so that they are following the same structure but animatedly delivering single words instead of improvised dialogue. =====

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2) Students can use a reference to books, movies, meet and greet language or anything relevant to the class, to express the adjective….which becomes trickier, but fun, when students have to express colours etc. through their voices. It offers a teachable moment on the nature of perception and abstract concepts. =====

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1) Class can choose a theme for entries to stay within—ex. Movies, animals, idioms; celebrities etc. or the class can use the ‘person, place, or thing’ method. =====

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3) To add more of a challenge, each student can submit a noun and an adjective, into two separate ‘hats’, so that each student or group must act out both the noun and adjective; in turn, the ‘audience’ must guess both the noun and adjective. =====

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Students assemble a machine, using repetitive sound and body movements. In the end, the machine features every student filling a specific non-sense task outlined by their repetitive moments and sounds, which adds to the ‘functioning’ of their machine. =====

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For an ESL classroom, the machine will be English speaking. Each group will chose a machine out of the hat. Their mission is to determine various parts for the members of the group to play, and verb or adverb related to the motion the group member is doing, for example, if a group chose a sewing machine, the needle could say "in-out-in-out", the peddle could say "slowly, slowly, faster faster, faster..." and the cloth could say, "push, push, push..."=====